Kyle Howells
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  • Creating Cool UI: Shape Morphing Directly with Metal

    4 hours ago · 11 min read
    Revisiting my raster-based iOS icon morph with an updated Metal morph view
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  • Loading Oversized 360 Panoramas with Metal

    17 Jan 2026 · 12 min read
    Comparing GPU single-texture uploads, vertical strip tiling, grid tiling, and the CPU fallback for huge equirectangular images.
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  • Porting an HTML5 Parser to Swift

    18 Dec 2025 · 15 min read
    How I built swift-justhtml with Claude - from 0% to 100% html spec test compliance, finding crash bugs with fuzzing, and the performance optimization needed to match javascript's speed in Swift
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